LVL: Introduction to the Games Industry and Development
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LVL: Introduction to the Games Industry and Development
- Gaming
- Lecture and Discussion
- Networking
- Community Event
15.00–19.00
Interested in making video games? Discover the roles behind successful titles.
What to expect
- An introduction to game development
- Talks by professionals from Czech game studios
- A behind-the-scenes look at AAA and indie games
- A discussion of careers and opportunities
- Networking with the game development community
Your first step into game development
How are video games made, and who makes them happen? At the first gathering of the Liberec Video Game Laboratory, discover the Czech games industry through the eyes of people who work in it every day.
We will follow a game from its first idea to release, explore the different jobs in a development team and look at ways into one of the fastest-growing creative industries.
Experts from leading Czech studios will share their experience. Find out how major AAA productions differ from indie games, go behind the scenes of animation for Kingdom Come: Deliverance II, and explore the role of art and artificial intelligence in game development today.
The event also introduces the newly established Liberec Video Game Laboratory (LVL). Its aim is to connect talent, education and professional practice, and help game development grow in northern Bohemia.
Meet the speakers
Tereza / Head of the Liberec Video Game Laboratory | Head of QA, GoldKnights
Tereza will introduce LVL’s mission and explain why game development can thrive in northern Bohemia. She will cover the skills needed to enter the industry, where to start and the opportunities available to aspiring developers.
Petra / Gameplay Designer | Warhorse Studios
How does making a major AAA title differ from developing an indie game? Using Kingdom Come: Deliverance and Hexed Time as examples, Petra will compare the stages of development, team roles, and the benefits and challenges of each approach.
Vítek / Animator | Warhorse Studios
How do game characters move? Vítek will take us behind the scenes of animation for Kingdom Come: Deliverance II, from early tests and combat animations to cinematic sequences. He will also explain why walking through an ordinary door is surprisingly difficult in a video game.
Jana / Senior Flavor Artist | Bohemia Interactive
How is generative AI changing the work of game artists? Jana will share her view of creative roles in today’s games industry and show why human imagination, artistic skill and an original perspective still matter as AI develops rapidly.